All hackathon activities can be staged in a single room of sufficient size (>1200 square feet) and sufficient sound-deadening properties so that up to 8 teams can work separately in the room. The room must have a projection screen, chairs for everyone, and enough tables (sized for up to 8 people) for all the teams. A sufficient number of power strips – at least one outlet per participant – must be available, with all cables safely secured (e.g. taped to the floor). Notify international participants of the types of outlets and voltages used.
Optionally, breakout space may be provided separate from the plenary room. To facilitate inter-group interactions as well as hackathon-wide communication, breakout spaces should all be very close (e.g., same building and floor).
The plenary room needs a projector and any required video adapters. Hacking spaces need power outlets, power cords, and access to a wireless network with sufficient capacity.
Pitching requires a dozen marking pens and either flipchart easels or 2-foot-by-3-foot adhesive notes to be stuck to walls (note that cloth-covered walls, brick walls, and certain kinds of paneling will not support adhesive notes).
Participants bring their own laptops. Avatar laptops may be used as part of a strategy to support remote participants (see Supporting Remote Participation).